Hack Writer’s Gambit

The other day, my walking buddy and I were discussing various bad-plotting mistakes made in various TV series, specifically the sort that used to be called “hack writer’s gambit.” I say “used to be called” because a quick series of googles found very little in the way

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Getting to know them

Characterization is one of the things I had a hard time getting a handle on. In my early books, I was doing it all by instinct – which was all well and good (I still do it pretty much by instinct), except that I hadn’t thought about

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Hooking the Reader

I’ve talked before about the opening of a story and some of the things that can go wrong with the all-drama, all-action, all-the-time “hook.” But it occurs to me that I haven’t talked much about what a hook is, or how to do it right. Hence today’s post.

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Order and outlines

Back in grade school, when they taught us to write essays, the first step was always “decide on a topic,” and the second one was “make an outline/plan.” Nowadays there’s a lot more focus on creativity, i.e., writing fiction instead of essays. Based on what I’ve seen

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Telling details vs. clutter

Another one of the truisms about writing that you hear a lot is “the power of the telling detail.” And it’s quite true; a single specific detail at exactly the right time can do more to evoke a world or a mood than pages of description, even

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