No writer I know can get through an entire novel without stopping at some point to make up more stuff, not even the most organized and linear of planners. The pantsers who make it up as they go along are a whole different kettle of fish, but they, too, seem to pause occasionally to catch their breath mid-book. In fact, the need to stop and consolidate is so common that writers come up with various names for it: the First Veil, the next event horizon, the zero-visibility point.
There are a couple of different reasons why writers hit this point. Possibly the most common is the build-up to a critical point – a scene that will change the direction of the plot, the characters’ attitudes and beliefs, the general location where things are happening, or all three at once. The writer’s plot outline may look complete, but really, it’s a series of Big Scenes sticking up out of a fog-covered valley.
The writer may know that this Big Scene will reveal something that tears up a friendship, changes the character’s main story goal, or sends them from France to China for the next part of the story, but exactly what happens after that depends on the way the scene plays out. Until the scene is written and then thought about, and all the details and reactions considered, the writer can have only a general idea of what happens next. So once the scene is down, the writer has to stop and make up what comes next in light of what has just happened.
Or the writer is the sort who plots in sections. They have a good idea of how to get to the next Big Scene, but they have no idea what will happen after that. So they have to stop once they’ve completed the scene and look at where the characters are, what’s changed, and where they want/need to go next. In extreme cases, the writer doesn’t even have an end game in mind – they’re not quite a pantser, because they have to have a plan for the next section, but they don’t have a direction for the book as a whole.
Another reason for this creative pause is the build-up of seemingly tiny, throw-away details that suddenly require one to stop and fit everything into a coherent whole before one ends up with a contradictory mess. Scene One mentions an antique teacup on the character’s mantelpiece; in Chapter Three there’s a porcelain statue in his bedroom; and then, when they’re examining the crime scene, the character starts going on about the broken pottery and the writer suddenly realizes this guy is an expert on antique china and pottery. Since the writer knows nothing about antique china, this means stopping for research and then figuring out how this expertise factors into both the character’s background and personality, as well as how it’s going to affect the plot.
And of course there’s the sudden brainstorm – the writer is in mid scene when he/she spots a previously unrecognized opportunity for an amazing plot twist or bit of background or character development, which then has to be integrated into everything else. And finally, there are all the places where the writer has a general idea of what happens – they go to China and find the next piece of the puzzle – but none of the specific details (like exactly where in China they go, what the puzzle-piece is, how they locate it, and what kind of trouble they run into in the process).
In all of these cases, this kind of making-stuff-up is different from the pre-story making-stuff-up because the writer is already very thoroughly committed to a lot of the character, the plot, and the background. It’s a lot more difficult to make changes in five or ten or twenty thousand already-written words of first draft than it is to fiddle with a bunch of notes. For one thing, the draft is almost certain to need lots of subtle changes in many place, from direct references to elliptical conversations to plot twists that may be more obvious or less plausible given the new information.
Sometimes, a mid-book brainstorm is so compelling that it is well worth the effort for the writer to throw out all twenty or forty or eighty thousand words of already-written draft and start over so that everything can be fit together smoothly. More commonly, it is the new idea that has to be made to fit What Has Gone Before (and, if the writer is committed to a particular endgame, What Has To Come Eventually).
In other words, making stuff up in the middle of a story is constrained by what has already been written and by the writer’s willingness to do whatever degree of rewriting is necessary to make the newly-invented stuff fit the existing words. It may also be constrained by the presumed endgame, and the farther along one is in the story, the more likely this is to be a problem. If you’ve been setting up a particular outcome for 60,000 words, inventing something that will drastically change the story climax is going to take a lot of rewriting.
A few things, like renaming a particular character, can be handled with a quick search-and-replace, but usually it takes more than that. The writer has to find a spot in the first five chapters to mention the gun on the mantelpiece and work a reference to Craig’s temper into a conversation (or better yet, work a demonstration of his temper into a scene), so that when, in this new scene, Craig grabs the gun in fury and shoots the dog, it is not merely plausible, it is inevitable.
If one has a good memory and/or is deeply involved in all the minutia of one’s work, one may be able to keep mid-book inventions consistent without a lot of effort. If the new stuff one is making up changes things rolling forward, one can sometimes toss all one’s plans and move on without needing to fiddle much with the existing draft. But unless one is sure about this, it is usually better to reread both one’s draft and one’s notes from time to time, and the larger and more striking the cool new idea is, the more advisable it is to go back and look stuff over.
There’s also the fact that many writers have one particular area that comes so clearly and naturally that when one talks about making it up, they just blink. They have one area of writing that works for them the way everything works for pantsers – they sit down with a character and it’s obvious what plot-like actions they’ll take, or their plot skeleton is instantly populated by Prince Ivan the Ridiculous and Mage Marion, never just “the prince” or “the magician.” When they’re working well, they can move ahead rapidly, but when they hit a wall, it’s often very difficult for them to stop, back up, and slow down their process enough to get around whatever obstacle they’ve hit.
I think I’m going to do one more of these, about making stuff up in the rewrite/second draft, if people aren’t bored with the topic yet, and then I’ll move on to something else.
I tend to write in sections, so it can be tricky to get from point A to point B if I don’t know how it’s going to get there. Please do blog about making stuff up during revisions!
I do that too, especially if I’m stuck on one section and another is easier to write.
I call it cheating, but it’s probably not 😀
Not board yet. 🙂
That’s the bit I always think about as capturing all the threads: you know, like you’re in the middle of the room surrounded by ’em and trying to bind them all in the right order. A handful here, a single thread there. Sometimes they get hard to hold because there are so many. And sometimes you have to spin a new one on the fly because something has to bind them all together.
I’m sort of at this point with a novella I’m working on now- only it’s not that I have to make things up (not much, anyway). It’s that I have a series of events that need to take place and I need to figure out which order they’re in, because the story changes dramatically based upon which order I form. (Which means that I’m actually using notecards for the first time…)
But mostly what I’ve taken away from this post is that I REALLY want to read about Prince Ivan the Ridiculous and Mage Marion.
Yes, please, do write about making things up during revisions.
So many times, I want to read the hypothetical stories your funny examples mention! Are you ever tempted to write those?
Another reason for this creative pause is the build-up of seemingly tiny, throw-away details that suddenly require one to stop and fit everything into a coherent whole
Yes, this. That’s pretty much the first third of a novel, for me. I’ve learned to just roll with those throw-away details as they come to me, because they usually turn out to be useful. Whether that’s my back-brain doing long-term planning without telling me or just the rapid exploitation of belatedly-realized opportunity, even I can’t tell. I do know that trying to keep those details out feels Wrong, and I’m usually right about that.
the writer has a general idea of what happens – they go to China and find the next piece of the puzzle – but none of the specific details (like exactly where in China they go, what the puzzle-piece is, how they locate it, and what kind of trouble they run into in the process).
And that is every plot I’ve ever come up with. That’s exactly what I mean when I say I know what happens, but I don’t know what happens. It’s easy, from the 50,000-foot view of starting a novel, to mistake that sort of thing for a plot, entire; it’s not until you get to the ground-level view that it becomes clear you have no idea how to get from J to Z.
Whatever ideas I come up with at that point nearly always fit with What Has Gone Before; unlike what’s usually meant by “pantser”, I hardly ever have to throw out anything once I’ve written it. (And if I do, it’s because of some other problem inherent in the already-written part, not to fit any new idea.) This may be evidence for back-brain stealth planning, or it may simply be that I generally am that immersed in my work, down to the minutia level and beyond. Or, I suppose, some of both.
Not that looking stuff over isn’t a good idea anyway, because back-brains have a tendency to jaunt off to the Caribbean just when one leans on them the hardest.
many writers have one particular area that comes so clearly and naturally that when one talks about making it up, they just blink.
Thank you. I feel represented now. 🙂
(Including the obstacle part, unfortunately.)
Hmm, that’s supposed to be a happy smilie up there. It looks grumpy, instead.
Smilie test: 🙂
“back-brain stealth planning”
Yes! That’s the perfect name for it! I’ve had people tell me all my writing life that pantsers always have to toss huge chunks of text, and I’ve never had that problem. Like you said, LizV, the ideas that come up in the on-the-go planning always fit with What Has Come Before.
And those throw-away details so often end up spawning wonderful twists (unless, of course, the stealthy backbrain already knew about them and planned them in advance).
Solidarity fist-bump, W.R.!
I once had a throw-away setting detail that I kept trying to take out, because I was sure people would quibble with it. (Why would there be electric light bulbs in a world with magic?) But taking it out made me miserable, so I put it back in. It turned out to be the crux of the plot — but I couldn’t have told you that at the time!
*fistbump*
Yup. Happens so much more often than you’d think…
Definitely not board yet. 🙂