There are three basic ways to handle plotting a story, whether it’s a short story, a stand-alone novel, or an epic twenty-volume series:  1) You can do it intuitively as you write, 2) You can plan it out in advance, or 3) You can write a bunch of stuff and then arrange it into a plot afterward. (There are, of course, ways that are a mixture of each of these, and whatever way you choose requires flexibility – I think I’ve met maybe one writer who actually plans in advance and sticks to the plan exactly – but these are the obvious possibilities.)

One of the problems with writing longer fiction – and by “longer” I mean “longer and more complicated than what you’ve been doing,” whether that means you’re moving from drabbles to short stories, from short stories to novels, or from novels to trilogies or series – is that whatever plotting method you’ve been using often quits working at some point when you start writing longer. So if you’ve been flying by the seat of your pants, you may have to plan, or you may need to do more rearranging of things once the first draft is written. If you’ve been planning, you may need to let go…or you may need to dig deeper, or, again, rearrange things a lot more afterward. At the very least, even the most intuitive of writers often finds it necessary to do something to keep track of where everyone is and what stage of the plot they’re at.

The other thing about longer works is that they tend to be more complex in terms of plot, because there is more room for things like ensemble casts (three or more main characters, each of whom has his or her own major plot thread), braided plots, and subplots, to say nothing of structural variation based on plot. If the writer has been used to doing fairly straightforward linear plots, the increased complexity can result in much tearing of hair. Using calendars, maps, spreadsheets, and other physical diagrams can help a lot with keeping things consistent, whether one does the diagrams, etc. before, during, or after writing the first draft.

I’ve already talked about the basic plot skeleton.  Each plot thread, each strand of a braided plot, each subplot, has its own pattern of ups and downs. The more strands and subplots there are, the more attention the writer needs to pay to how the ups and downs fit together. Again, a lot of us do this by instinct and intuition, but I find that it still helps to back off, disentangle the plot threads, and look at whether maybe the reason things feel a bit flat is that the major plot thread is consistently hitting a low at the same time as two subplots are hitting a high, and they’re canceling each other out.

Exactly how the writer goes about doing this depends on what suits their particular process and mindset. A lot of writers use spreadsheets to plan or track characters and subplots (I’m using “plan” for laying things out in advance and “track” for doing it while writing – at the end of each chapter, say). Formats vary, but a common one is to have chapter1/scene1 running down the side, and columns for which characters appear (or are central) in the scene, scene location, which plot threads or subplots are advanced, viewpoint (if it’s a multiple-viewpoint story, which long stories frequently are), who has the McGuffin, etc. – anything the writer wants to keep track of.

I find flow charts helpful. You can still find those plastic guides for making them in office supply stores – the ones that have cutouts shaped like diamonds, circles, squares, etc., meant for computer programmers. With one of those and some colored pencils, I can have hours of fun diagramming what’s supposed to happen to my main characters, where their paths cross, what their relationships are and how they change, etc. Post-It Notes (TM) are another great resource – I use different colors for different plot threads and write a brief scene summary on each one (“Lan loses temper” “Wedding planning”) and then lay them out in order. If I get too many of one color bunched up together, I know that I need to move things around so I don’t lose track of a bunch of my plot threads.

Storyboarding (or a variation of it) works well for some visually inclined writers, even if they can’t draw and aren’t working on a film script. It can take a while to draw out a bunch of comic-like panels, even with just stick-figures and captions, but it really does strip the various story lines down to their essentials. Even just a three- or four-word scene summary with no pictures can do the trick. Telling the story to someone in all its complexity can be incredibly useful, if only because you find all the places where you have to keep backtracking to explain things (and if you do it with a pen and paper handy, you can jot down the order that seems right for telling it, which may turn out not to be what you thought would work when you were plotting it all out on paper.)

There are also computer programs out there that can help track complex plots. I haven’t played with a lot of them personally, but yWriter and Storybook are two that I’ve found useful from time to time. I’m sure other folks can recommend things, too.

5 Comments
  1. Up until now I’ve done complex outlines and then of course more or less ignored them, but in the end the first draft of my novels feel flat and I have to insert both description and more (non-melodramatic) conflict into them.

    For the next first draft that I’ll be starting in March I’ve created the POV structure and have a basic idea of the novel, but otherwise I’m going to totally let the plot come through as I write. Should be a fun experiment.

  2. I’ve recently discovered that it can been really useful to give the villains an outline of their own, to make sure their motivations make sense. (I didn’t come up with this brilliance. I got it out of Donald Maas’ `Breakout Novel Workbook’. Villain outlines are a LOT of help for keeping longer plots strait.

  3. I’m a serial creator of Stories Too Big For Me, which is one of the reasons I work so much at novella length these days – my plot-wrangling techniques perform well there, and they don’t really scale up to the novel or beyond, though I’m still working at it. My present WIP is an interesting sort of cheat: it’s turned into a diptych of two novella- or short-novel-length panels, each sufficiently self-contained to handle in itself, but so related as to form a whole much bigger than its parts. We shall see presently whether I’ve pulled that off or not.

    When I tried to write it as a more conventionally novelistic ‘triptych’, I had no end of trouble with the middle panel. I recently decided that that’s because, although chronologically and sort-of-plot-wise it comes between the other two sections, it is actually a quite different novel of its own, and can’t be interpolated between the other two at all. It will be written afterwards, if it ever is.

    The best way yet for me to plot a unitary novel is as follows, I think: take a ‘novella-length’ idea and loosen up the reins a bit. That’s pretty much how the Great Fanfic Novel came to completion. My immediate reaction was to try to write an original novel, since I was clearly back in the swing of things. The fact that I’d succeeded by very much not trying to write a novel took rather longer to occur to me than it should have. Unfortunately, at that point, I was trying and failing to commit trilogy.

    I’ve tried scene cards and string, flow diagrams, necklace-beading of scenes on a master web-page, you pretty much name it. Direct attack on the novel/series has an abysmal strike-rate for me. The two tools I’ve found most helpful so far are:

    1) Let it cool off when it gets stuck, then go back to your first idea for it. Forget about all the accretions – make them ‘not have happened yet’ – and then come back to the last place where the story was really alive. How would things have to be, to make the story flow from there? Now,/i> what does the story look like?

    2) Nicky Browne’s circle diagram of the plot, marked off as one marks a clock. This is quite invaluable for visualizing the tale as a finite object with just proportions and rhythms, rather than a road that, like me in my natural mode, goes ever on and on.

  4. My planning is nothing more elaborate than having a mental list of things that need to happen, what order they come in, and making up everything else. I have hit the problem where Point A leads to Point B, during which X, Y, and Z happens, but in the revisions, Point B really needs to come first, but X,Y, and Z still need to happen, but can’t come from Point A leading to Point B.

    I’ve recently gotten into short stories, mostly as exercise. I’ll give myself a word limit to keep myself on task and rein in my gift o’ the gab.

  5. haikujaguar did a series of posts. This sounds like it ties in very closely with Many Roles, Part 3: Know Thyself (and Have a Plan), here: http://haikujaguar.livejournal.com/760587.html

    I also highly recommend Parts 1 & 2 [Part 3 has links to both].

    Your posts are very insightful; are you going to combine them into a book at some point?