Sorry this is so late to post; it has been one of those weeks. This is one last plotting post, mostly trying to get at Deep Lurker’s problem of “how to get to the end” when the general endpoint is a known quantity. The two main sources
Read more →For a lot of writers, endings are the hardest part of plotting. Either they know where they want the story to end up, but not how to get there, or they know a lot of things about the story, but can’t seem to work out what the
Read more →So back to plot, more directly. The next step, after assembling a huge pile of things that could happen, is arranging all the pieces into a coherent narrative. Note that I said “coherent,” not “complete.” There will undoubtedly still be gaps; the point is to get a
Read more →Once you have an idea of the kinds of plots you like, how much you need to know to get started (and how much you need to not-know in order to keep going), and the kinds of things that seem to trigger good ideas for you, you
Read more →A while back, Kin asked “What reason (other than simple laziness) would necessitate a mere patch, plug, or ignore of plot holes in a story?” “Necessitate” is the key word here, because in writing, necessity is in the eye of the author and/or reader. There are never
Read more →Having lots of viewpoint characters is usually one major reason for a proliferation of subplots. Each viewpoint character is the protagonist of his/her own story, and that story inevitably has its own subplots. So if you normally find that your stories have two subplots, and your novel
Read more →Kin asked: Any thoughts on how to manage a proliferation of sub-plots and POV’s? Lots. Which is why I’m making this a post rather than a quick answer to a comment. The first thing you need to look at is why you have all those viewpoint characters
Read more →Storyboarding is a structure analysis technique that comes out of the film industry, where it’s been used since the very early days to give writers, directors, and producers a sort of visual outline of a film. A true storyboard is a series of drawings, each of which
Read more →One of the current fundamental tenets for writing fiction is that in order to be a “good book,” the central character in the story has to change as a result of the events in it. If one attempts to question this “requirement,” one is informed that if
Read more →The last two posts have talked about the basic parts of a plot. How you get to it – the process of building or fixing a plot – is pretty basic, too. The specifics tend to vary from writer to writer, and often from book to book,
Read more →