Quick review: Plot, in its most basic version, goes like this: A character (or characters) have a problem Where something important is at stake That the character(s) care deeply about. They try to solve the problem, and Eventually succeed or fail. I went through the first three
Read more →By popular demand, I’m starting the “basics” posts with plot. Plot, in its most basic version, goes like this: A character (or characters) have a problem Where something important is at stake That the character(s) care deeply about. They try to solve the problem, and Eventually succeed
Read more →There are three basic ways to get multiple plot points and payoffs into a story: you can do it on purpose in the first draft, you can do it by accident in the first draft, or you can do it in the rewrite. Putting in plot points
Read more →Narrative drive is the thing about a story that makes it a compulsive read. It what creates the just-one-more-page/scene/chapter syndrome, the I-stayed-up-til-three-a.m.-to-finish condition, the thing that makes certain series like eating potato chips. And it has absolutely nothing to do with action, and very little to
Read more →Looking at the story development process the way I have been in these last few posts makes it seem logical and straightforward, but that’s only because I was looking at one angle at a time. In actual fact, when one is making stuff up for a real
Read more →Starting with a setting, rather than with a plot or characters, is a lot more common than many non-writers think. This is because “setting” as used by writers encompasses a whole lot more than simply the physical environment. Yes, you will occasionally hear a writer say “I
Read more →Every writer I know has a lot of trouble with some part of the making-up process. The most common difficulties seem to be with plot, or with characters…and quite often, the people who find making up characters “the easy part” have horrible difficulties with plot, and vice
Read more →The plot-centered story is popularly assumed to be the territory of the action-adventure story. This is because action-adventure pretty much requires a strong plot. But we’re talking about process here, and the way writers make stuff up, and that means that the kind of story is irrelevant.
Read more →One of the really common recommendations for generating plot ideas is “Ask yourself What if… about something.” It’s the foundation of Alternate History stories, from changes that everyone recognizes – What if the South had won the Civil War? What if Napoleon had won at Waterloo? What
Read more →The ideas I was talking about in the last post are seldom ready-to-write when they arrive. Even the ones that look ready to go often turn out not to be when one gets right down to it. I’ve talked before about the pre-writing story development, so this
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