Brainstorming blockages

“The best ideas don’t need to be sought out at all; you just have to train yourself not to swerve out of the way when they jump out in front of you.” – Jon Forss Brainstorming is a mental activity, so it is unsurprising that most of

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Plot is Hard: Brainstorming

“The best way to have a good idea is to have a lot of ideas, and only keep the good ones.” – Linus Pauling Once you know how you work best and what you do and do not know about your story, you actually have to sit

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Plot is Hard, Part 2

Once you have an idea of the kinds of plots you like, how much you need to know to get started (and how much you need to not-know in order to keep going), and the kinds of things that seem to trigger good ideas for you, you

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The Cool Stuff

The coolness factor is possibly the best and most useful reason for doing worldbuilding in advance that I know of. A few minutes spent deciding whether the heroine’s adventure will be mostly lost in a jungle, shipwrecked on an island, trapped in a weird hotel, or hiding

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From setting to story

First, some housekeeping. December 23 is the last day to register for my online worldbuilding workshop at Odyssey, if you are interested. I will be taking next week off for the holidays, so no more blog posts until the new year. Now the question: I’m having a

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Ideas, and…

Science fiction is often described as “the literature of ideas,” as if no other kind of writing includes any, this in spite of the fact that the first question every professional writer, regardless of genre, gets thoroughly sick of is “Where do you get your ideas?” The

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Basics: Process

The last two posts have talked about the basic parts of a plot. How you get to it – the process of building or fixing a plot – is pretty basic, too. The specifics tend to vary from writer to writer, and often from book to book,

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Making it up in general

Writing fiction comes in two parts: making it up, and writing it down. For some writers – the seat-of-the-pants sort who just sit down and wing it – the two things happen simultaneously, or at least so close together that it is practically impossible for anything working

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What if…

One of the really common recommendations for generating plot ideas is “Ask yourself What if… about something.” It’s the foundation of Alternate History stories, from changes that everyone recognizes – What if the South had won the Civil War? What if Napoleon had won at Waterloo? What

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