Futurespeak

The other day, my walking buddy and I were discussing the use and misuse of slang in SF and fantasy. She was particularly exercised over an author whose entire repertoire of “future speak” seemed to consist of awkward and obvious portmanteau words like “carrocoli” for a hybrid

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Icebergs and soap bubbles

Worldbuilding is one of those basic skills that’s important for all writers, but vital for those of us who write in totally imaginary science fictional or fantasy worlds. There are two basic approaches, the soap bubble and the iceberg. For the iceberg worldbuilders, there’s a whole lot

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The World in the Story

There are other kinds of worldbuilding besides the deep-background variety I was talking about last post, to wit, the immediate-background sort and the in-story sort. The immediate-background worldbuilding, like deep worldbuilding, is stuff that not everyone needs to do in advance. It’s very similar to the deep-worldbuilding

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Deep worldbuilding

A couple of weeks ago, I finally figured out one of the several reasons I’ve been having so much difficulty booting up The New Thing. It’s because for my last eight to ten books, I haven’t had to do any deep worldbuilding, because all of them came

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Fantastic history

This was supposed to go up Sunday; apparently being out of town glitched my brain and I managed to get it written but not posted. Sorry about that. We now return to our regular posting schedule. I’m in Tulsa at the moment, at the Nimrod conference, and

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Obsessive overbuilding

The flip side of forgetting about the implications of all the things one puts into one’s worldbuilding is becoming obsessed with getting every detail just so.  It  is a great way not to produce a lot of finished writing. Overbuilding an imaginary world is a problem that is

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